- DRAGON HUNTERS - DVD (DVD MOVIE)
Stills from Battle for Terra (Click for larger image)
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Stills from Battle for Terra(Click for larger image)
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**Special Features:
*Audio Commentary from the Directors
*Behind the Scenes
*Sounds of Delgo
*Meet the Characters
*Animated Short: Chroma Chamelon
*6 Deleted ScenesDelgo is a computer-animated film that is at once fantasy, action, and drama, with an added dose of comedy. The most amazing thing about the film, besides the fact that it was 10 years in the making, is its rich graphic rendering of a world that's unlike any other. The backgrounds have an almost painted quality and the contrast of the stark, resource depleted planet of the Nohrins and the natural, dreamlike world of Jhamora is striking thanks to intense color saturation and an impressive level of visual detail. Despite its uniqueness, Jhamora is plagued by an all-too-common conflict rooted in the cultural and moral ! differences of its two peoples. This epic story follows two young teenagers, Nohrin Princess Kyla (Jennifer Love Hewitt) and Lockni Jhamora native Delgo (Freddie Prinze Jr.), who share a common dream of cultural acceptance and cooperation as they fall into friendship and then love. Exiled Nohrin Sedessa (Anne Bancroft), who was banished from Jhamora for killing King Zahn's (Louis Gossett Jr.) wife (Princess Kyla's mother), and General Raius (Malcolm McDowell) kidnap Princess Kyla--an event which leads to Delgo and his bumbling friend Filo (Chris Kattan) being imprisoned for the crime and incites war between the two peoples. Can peace possibly return to Jhamora without the total extermination of either the Nohrin or the Lockni people? Battlefield action on the ground and in the sky is intense and omnipresent throughout the film and the story is interesting, if not original, but the animation is at times rather choppy and almost video-game-like and somehow the film just isn't! all that engaging. Bonus features include commentary with co-! writer a nd producer Marc Adler, co-director and co-writer Jason Maurer, and animation and visual effects supervisor Warren Grubb; a behind the scenes look at how the voice talent shaped the film's characters, a featurette detailing the composer's and sound designer's thoughts about the sounds of Delgo; meet the characters and creatures functions, and six deleted scenes. (Ages 10 and older) --Tami Horiuchi
Stills from Delgo (Click for larger image)
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Unknown to the Alliance, renegade biofabs escaped to an alternate universe where under their brilliant Tactics Master they're breeding back to strength, readying a counter-strike against the people of both universes.
Catapulted into a twisted image of his world, Harrison must find the biofabs' nest and take it out before a new generation hatches. It won't be easy--the biofabs have found deadly allies. And in this version of Earth, Harrison's a reb! el on the run from the Fourth Reich. (2010 revision of 1986! Tor Boo ks edition. 56,000 words.)
The Battle for Terra Two is one of four novels that begins with a covert alien attempt to control Earth, ending with the battered forces of Galactic humanity battling impossible odds as an AI armada sweeps into our galaxy for its long-overdue reckoning with humanity. (AIs--Artificial Intelligences--cyborgs evolved over vast time from simpler machines to complex beings driven by the simple need to kill us all.) Â
All the books follow the crew of the Kronarin Fleet dreadnought Implacable and their Terran allies from the discovery of biofabs on Earth through ever-growing confrontations and diabolical alien machinations to the final battle. The plot line is akin to a nesting doll, each crisis spawning an even deadlier one. The blaster fire never stops--save for the occasional soothing cup of t'ata from Implacable's dodgy beveragers. (Implacable's a resurrected Imperial warship that som! etimes chaffs at having been awakened and pressed into the service of such rude hands. It preferred its Imperial masters.)
To be bested along the way are space pirates, Terra Two's last proconsul, mindslavers, various machine intelligences, a vile alternate Earth, the undying hand of the dead Kronarin Empire, a ubiquitous insectoid-blonde and of course, biofabs. All stirred into a rich bouillabaisse of an adventure that takes the reader on a far flung quest into the fantastic, but where in the end the old verities of honesty, valor and fellowship trump all.
From The Battle for Terra Two:
"I have a theory about the Empire," said Bill as the decks flashed by. "More whimsy than theory. It never died. It's out there somewhere, manipulating us, the Kronarins, the Scotar, those killer machines--God only knows what else. All for some esoteric and rotten end. It's cold, malevolent, immortal and hopelessly mad. Evil."
This was worse, Jo! hn thought, stumbling over a helmet. Something out of Goya, th! e young dead tormented faces staring sightlessly, throats ripped out, necks broken, holes you could put your fist through. And everywhere the stench of burnt flesh and clouds of flies come to feast.Earth basked in the glow of a new interstellar age, saved from enslavement to the insectoid biofabs by the dramatic arrival of the Kronarin fleet. Laden with honors and riches, John Harrison, hero of the Biofab War, can finally live the good life--or can he?
Unknown to the Alliance, renegade biofabs escaped to an alternate universe where under their brilliant Tactics Master they're breeding back to strength, readying a counter-strike against the people of both universes.
Catapulted into a twisted image of his world, Harrison must find the biofabs' nest and take it out before a new generation hatches. It won't be easy--the biofabs have found deadly allies. And in this version of Earth, Harrison's a rebel on the run from the Fourth Reich. (2010 revision of 1986 Tor Books ! edition. 56,000 words.)
The Battle for Terra Two is one of four novels that begins with a covert alien attempt to control Earth, ending with the battered forces of Galactic humanity battling impossible odds as an AI armada sweeps into our galaxy for its long-overdue reckoning with humanity. (AIs--Artificial Intelligences--cyborgs evolved over vast time from simpler machines to complex beings driven by the simple need to kill us all.) Â
All the books follow the crew of the Kronarin Fleet dreadnought Implacable and their Terran allies from the discovery of biofabs on Earth through ever-growing confrontations and diabolical alien machinations to the final battle. The plot line is akin to a nesting doll, each crisis spawning an even deadlier one. The blaster fire never stops--save for the occasional soothing cup of t'ata from Implacable's dodgy beveragers. (Implacable's a resurrected Imperial warship that sometimes cha! ffs at having been awakened and pressed into the service of su! ch rude hands. It preferred its Imperial masters.)
To be bested along the way are space pirates, Terra Two's last proconsul, mindslavers, various machine intelligences, a vile alternate Earth, the undying hand of the dead Kronarin Empire, a ubiquitous insectoid-blonde and of course, biofabs. All stirred into a rich bouillabaisse of an adventure that takes the reader on a far flung quest into the fantastic, but where in the end the old verities of honesty, valor and fellowship trump all.
From The Battle for Terra Two:
"I have a theory about the Empire," said Bill as the decks flashed by. "More whimsy than theory. It never died. It's out there somewhere, manipulating us, the Kronarins, the Scotar, those killer machines--God only knows what else. All for some esoteric and rotten end. It's cold, malevolent, immortal and hopelessly mad. Evil."
This was worse, John thought, stumbling over a helmet. Something out of Goya, the young dead tormented faces star! ing sightlessly, throats ripped out, necks broken, holes you could put your fist through. And everywhere the stench of burnt flesh and clouds of flies come to feast.KAENA:PROPHECY - DVD MovieOriginally a computer-generated, animated feature presented in 3-D, the French-American Kaena: The Prophecy still looks eye-poppingly spectacular in a regular, two-dimensional format. The post-apocalyptic tale concerns an adventurous young woman, Kaena (voiced in English by Kirsten Dunst), who is a member of a race--one of many--that inhabit an enormous tree called the Axis, rising 100 miles from Earth's surface. While her people's leader, Opaz (Richard Harris), insists his tribe's sole purpose is collecting sap and honoring the gods who provide sustenance, Kaena is more interested in exploring. Signs that the Axis might be dying sends Kaena on a mission to find out why; along the way she encounters a slavemaster race, the Selenites, and their vicious queen (Anjelica Huston). Fan! tastic to look at, Kaena: The Prophecy is graphically d! ense, co nstantly moving, and truly inventive when it comes to designing creatures that appear equal parts vegetable and animal. --Tom KeoghZoe is a little girl who believes in fairy tales. In order to help her uncle Lord Arnold get rid of a terrible dragon, Zoe decides she has to find some heroes. When she meets Gwizdo and Lian-Chu, a couple of two-bit, fly-by-night dragon hunters, she decides that she s going to believe in them and set out on an adventure to bring peace to the land.

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